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Devlog
Splashy RPG: Bowcer's Call
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Devlog
its coming.
September 21, 2025
by
Seraphita (AsriellShell)
Oh god The project has... progressed.. ?? (demo dungeon on the attached screenshot)...
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Devlog #7: Spritework & More
July 12, 2025
by
Seraphita (AsriellShell)
Hello everyone. Devlogs Whenever i Feel like it are back!!!!!! Since it's summer, i can work on the game whenever i want (when not on my part-time job) or playing Digital Devil Saga on the PS2. I got...
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Important Update
June 22, 2025
by
Seraphita (AsriellShell)
It's been a while. Ok. Ok. Ok. The game is in GameMaker Studio 2 now (same engine as Undertale/Deltarune) Why? RPG in a Box (previous engine) felt way, way too limiting. Since we are in the Second Dim...
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FYI
May 08, 2025
by
Seraphita (AsriellShell)
Splashy RPG will be a continuation of Shin Megami Tensei: Persona (1996, 2009)'s Story. It is advised to play that game first before playing the demo of Splashy RPG releasing soon...
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3.5th Version Demo coming soon
May 05, 2025
by
Seraphita (AsriellShell)
Im planning to publish a prototype version of the newest remade Splashy RPG build soon. It will feature Menu Driven Turn Based Combat...
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ITS ALIVE
October 24, 2024
by
Seraphita (AsriellShell)
Well, it has been some quite time since the last devlog. During May 2024, the game restarted development because i didnt like the original idea . Now, that is also scrapped in favor of a more traditio...
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............................
June 23, 2024
by
Seraphita (AsriellShell)
It's been some uncannily long amount of time since the last Development Log. What has been added since then, or IF has the game even been worked on since February? .......... Well... I didn't really l...
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No Devlog today (again)
February 03, 2024
by
Seraphita (AsriellShell)
Hi people again There's no devlog this week again because i straight up didnt work on srpg this week Been kinda losing motivation for it And this was my last week of being free so ill continue the dev...
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The Second Demo is finally OUT!!
January 26, 2024
by
Seraphita (AsriellShell)
Hi People. it is my Birthday today (26 jan) Becuase of this i thought i would release a new build of splashy rpg. The original demo was supposed to release today actually. This demo has an exclusive a...
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Devlog #6
January 20, 2024
by
Seraphita (AsriellShell)
Hi, again and again... I'm gonna keep this devlog shorter then usual because of that a new demo will be released in the 26th of January. Due to this, next saturday won't have a devlog. It is just Worl...
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Devlog #5
January 13, 2024
by
Seraphita (AsriellShell)
Hi, again.. This is the first devlog after the game's first month. Quite Nuts, i would say. Anyways, i have finished one of the areas on World 2 and started on another one, The gif attached to this po...
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Devlog #4
January 06, 2024
by
Seraphita (AsriellShell)
Hi. It's been one week since the demo was released. I've seen what people think about it, and im planning to rerelease the demo whenever RPG in a Box decides to convert to Godot 4.2 for greater perfor...
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Question about the demo
December 30, 2023
by
Seraphita (AsriellShell)
Before starting, there's no devlog today due to the demo. Anyways, Is sublevel 2 of Not So Jolly Cave unplayable? Or does it crash a lot? Hell, even during my own time of testing, it would lag ( dippi...
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2024 Demo has been released.
December 29, 2023
by
Seraphita (AsriellShell)
#demo
Hello. The 2024 Demo was planned to release on December 31st, 2023 but I will be at a friend's house for the new years. So, I thought to myself that releasing it 2 days early would be a better choice...
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Devlog #3 - A lot of stuff has happened
December 23, 2023
by
Seraphita (AsriellShell)
As of December 23 rd 2023, the Project is now 2 weeks old Now, in the update to the previous devlog, I did mention that i fixed the game crashing during mid battle, even more allies, more battle maps,...
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Small Update to Today's Devlog
December 16, 2023
by
Seraphita (AsriellShell)
Okay, I have somehow managed fix the issue with the game crashing during mid battle (i hope), added even more allies, more battle maps, new skills, new mechanics and a stat viewer in just ONE day. The...
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The second area has started development
December 16, 2023
by
Seraphita (AsriellShell)
The development of this game has been kind of rough due to me taking 3 days to fix a bug relating to battles, and now they crash sometimes. No idea why. And I can't just release the game and fix anyth...
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Info about the demo
December 11, 2023
by
Seraphita (AsriellShell)
As it is day 3 of the project, im planning to release a Public Demo when the first world is completed and playable. This should be around by the end of the week/end of the year. Other then that, the d...
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